C语言代码实现简单三子棋游戏

三子棋是我们小时候经常玩的游戏,今天就分享一下如何用c语言简单实现三子棋吧

编译软件VS2019

c语言实现三子棋运用到了二维数组的知识,在编写三子棋程序时用到了多文件编译(不是必须的,但是使用多文件编译会增加代码的可读性),首先我们先建立一个头文件和两个源文件·:

test.c//主程序 函数实现game.c//主要用于自定义函数的定义game.h//声明自定义函数

主要代码实现

test.c

调用各个功能的函数

#define _CRT_SECURE_NO_WARNINGS 1#include<stdio.h> //#include<>:编译器直接从系统类库目录里查找头文件:#include"game.h"  //#include"":默认从项目当前目录查找头文件,所谓项目当前目录,就是项目工程文件所在的目录void menu() { printf("*********************************\n"); printf("*************  1.play  **********\n"); printf("*************  0.exit  **********\n"); printf("*********************************\n");}void game() { //三子棋过程 char board[row][col];//棋盘数组 //初始化棋盘--board的元素都给成空格 InitBoard(board, row, col);  //打印棋盘 DisplayBoard(board, row, col);  //下棋 char ret = 0; while (1) {  PlayMove(board,row,col);  DisplayBoard(board, row, col);  //判断输赢  ret=IsWin(board, row, col);  if (ret != 'C') {   break;  }   ComputerMove(board,row,col);  DisplayBoard(board, row, col);  ret = IsWin(board, row, col);  if (ret != 'C') {   break;  } } if (ret == '*')  printf("玩家赢\n"); else if (ret == '#')  printf("电脑赢\n"); else  printf("和局\n"); DisplayBoard(board, row, col);}int main() { int input = 0; srand((unsigned int)time(NULL)); do {  menu();  printf("请选择>");  scanf("%d", &input);  switch (input)  {  case 1:   game();   break;  case 0:   printf("退出游戏\n");   break;  default:   printf("选择错误\n");   break;  }  } while (input); return 0;}

game.c

主程序当中的自定义函数的定义

#define _CRT_SECURE_NO_WARNINGS #include "game.h" void InitBoard(char board[row][col], int ROW, int COL) { for (int i = 0; i < ROW; i++) {  for (int j = 0; j < COL; j++) {   board[i][j] = ' ';  } }}void DisplayBoard(char board[row][col], int ROW, int COL) { for (int i = 0; i < ROW; i++) {  //打印数据  for (int j = 0; j < COL; j++) {   printf(" %c ", board[i][j]);   if (j < COL - 1)    printf("|");  }  printf("\n");  //打印分割行  if (i < ROW - 1) {   for (int j = 0; j < COL; j++) {    printf("---");    if (j < COL - 1)     printf("+");   }  }  printf("\n"); }} void PlayMove(char board[row][col], int ROW, int COL) { printf("玩家下棋:>\n");  int x = 0; int y = 0;  while (1) {  printf("请输入坐标:>");  scanf("%d%d", &x, &y);  if (x >= 1 && x <= ROW && y >= 1 && y <= COL) {   if (board[x - 1][y - 1]==' ') {    board[x - 1][y - 1] = '*';    break;   }   else {    printf("坐标被占用,请重新输入\n");   }     }  else   printf("坐标非法,超出范围\n"); } } void ComputerMove(char board[row][col], int ROW, int COL) { int x = 0; int y = 0; printf("电脑走:>\n"); while (1) {  x = rand() % ROW;  y = rand() % COL;  if (board[x][y] == ' ') {   board[x][y] = '#';   break;  } }} //判断棋盘是否已满int full(char board[row][col], int ROW, int COL) { int  i = 0; int j = 0; for (i = 0; i < ROW; i++) {  for (j = 0; j < COL; j++) {   if (board[i][j] == ' ')    return 0;  } } return 1;}char IsWin(char board[row][col], int ROW, int COL) { //1.判断输赢 //三行 int i = 0; for (i = 0; i < ROW; i++) {  if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ') {   return board[i][0];  } } //三列 for (i = 0; i < COL; i++) {  if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ') {   return board[0][i];  } } //对角线 if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[0][0] != ' ') {  return board[0][0]; } else if (board[2][0] == board[1][1] && board[1][1] == board[0][2] && board[2][0] != ' ')  return board[1][1]; //2.判断平局 else if (full(board, ROW, COL) == 1)  return 'Q'; //3.游戏继续 else  return 'C'; }

game.h

用于声明自定义函数

#pragma once #include<stdio.h>#include<stdlib.h>#include<time.h> #define row 3#define col 3 //初始化棋盘void InitBoard(char board[row][col], int ROW, int COL); //打印棋盘void DisplayBoard(char board[row][col], int ROW, int COL); //玩家下棋void PlayMove(char board[row][col], int ROW, int COL); //电脑下棋void ComputerMove(char board[row][col], int ROW, int COL); //判断输赢//要返回四种不同的状态//玩家赢-返回“*”,电脑赢返回“#”,和局返回“Q”//继续游戏返回'C' char IsWin(char board[row][col], int ROW, int COL); //判断棋盘是否已满int full(char board[row][col], int ROW, int COL);

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。

于千万年之中,于千万人之中,在时间无涯的荒野中,

C语言代码实现简单三子棋游戏

相关文章:

你感兴趣的文章:

标签云: