iOS开发之AsyncSocket使用教程

AsyncSocketDemo下载地址: AsyncSocketDemo

用socket可以实现像QQ那样发送即时消息的功能。客户端和服务端需要建立长连接,在长连接的情况下,发送消息。客户端可以发送心跳包来检测长连接。

在iOS开发中使用socket,一般都是用第三方库AsyncSocket,不得不承认这个库确实很强大。下载地址CocoaAsyncSocket。

使用AsyncSocket的时候可以做一层封装,根据需求提供几个接口出来。比如:连接、断开连接、发送消息等等。还有接受消息,接受到的消息可以通过通知、代理、block等传出去。

简单介绍一下对AsyncSocket使用.一般来说,一个用户只需要建立一个socket长连接,所以可以用单例类方便使用。

定义单列类:LGSocketServe

LGSocketServe.h

//// LGSocketServe.h// AsyncSocketDemo//// Created by ligang on 15/4/3.// Copyright (c) 2015年 ligang. All rights reserved.//#import <Foundation/Foundation.h>#import "AsyncSocket.h"@interface LGSocketServe : NSObject<AsyncSocketDelegate>+ (LGSocketServe *)sharedSocketServe;@endLGSocketServe.m

//// LGSocketServe.m// AsyncSocketDemo//// Created by ligang on 15/4/3.// Copyright (c) 2015年 ligang. All rights reserved.//#import "LGSocketServe.h"@implementation LGSocketServestatic LGSocketServe *socketServe = nil;#pragma mark public static methods+ (LGSocketServe *)sharedSocketServe {@synchronized(self) {if(socketServe == nil) {socketServe = [[[self class] alloc] init];}}return socketServe;}+(id)allocWithZone:(NSZone *)zone{@synchronized(self){if (socketServe == nil){socketServe = [super allocWithZone:zone];return socketServe;}}return nil;}@end

建立socket长连接

LGSocketServe.h

@property (nonatomic, strong) AsyncSocket*socket;// socket// socket连接- (void)startConnectSocket;

LGSocketServe.m

//自己设定#define HOST @"192.168.0.1"#define PORT 8080//设置连接超时#define TIME_OUT 20- (void)startConnectSocket{self.socket = [[AsyncSocket alloc] initWithDelegate:self];[self.socket setRunLoopModes:[NSArray arrayWithObject:NSRunLoopCommonModes]];if ( ![self SocketOpen:HOST port:PORT] ){}}- (NSInteger)SocketOpen:(NSString*)addr port:(NSInteger)port{if (![self.socket isConnected]){NSError *error = nil;[self.socket connectToHost:addr onPort:port withTimeout:TIME_OUT error:&error];}return 0;}宏定义一下HOST、PORT、TIME_OUT,实现startConnectSocket方法。这个时候要设置一下AsyncSocket的代理AsyncSocketDelegate。当长连接成功之后会调用:

– (void)onSocket:(AsyncSocket *)sock didConnectToHost:(NSString *)host port:(UInt16)port{//这是异步返回的连接成功,NSLog(@"didConnectToHost");}

心跳

LGSocketServe.h

@property (nonatomic, retain) NSTimer*heartTimer; // 心跳计时器

LGSocketServe.m

– (void)onSocket:(AsyncSocket *)sock didConnectToHost:(NSString *)host port:(UInt16)port{//这是异步返回的连接成功,NSLog(@"didConnectToHost");//通过定时器不断发送消息,来检测长连接self.heartTimer = [NSTimer scheduledTimerWithTimeInterval:2 target:self selector:@selector(checkLongConnectByServe) userInfo:nil repeats:YES];[self.heartTimer fire];}// 心跳连接-(void)checkLongConnectByServe{// 向服务器发送固定可是的消息,来检测长连接NSString *longConnect = @"connect is here";NSData *data = [longConnect dataUsingEncoding:NSUTF8StringEncoding];[self.socket writeData:data withTimeout:1 tag:1];}

在连接成功的回调方法里,启动定时器,每隔2秒向服务器发送固定的消息来检测长连接。(这个根据服务器的需要就可以了)

断开连接

1,用户手动断开连接

LGSocketServe.h

// 断开socket连接-(void)cutOffSocket;

LGSocketServe.m

-(void)cutOffSocket{self.socket.userData = SocketOfflineByUser;[self.socket disconnect];}

cutOffSocket是用户断开连接之后,不在尝试重新连接。

2,wifi断开,,socket断开连接

LGSocketServe.m

– (void)onSocket:(AsyncSocket *)sock willDisconnectWithError:(NSError *)err{NSLog(@" willDisconnectWithError %ld err = %@",sock.userData,[err description]);if (err.code == 57) {self.socket.userData = SocketOfflineByWifiCut;}}

wifi断开之后,会回调onSocket:willDisconnectWithError:方法,err.code == 57,这个时候设置self.socket.userData = SocketOfflineByWifiCut。

重新连接

socket断开之后会回调:

LGSocketServe.m

– (void)onSocketDidDisconnect:(AsyncSocket *)sock{NSLog(@"7878 sorry the connect is failure %ld",sock.userData);if (sock.userData == SocketOfflineByServer) {// 服务器掉线,重连[self startConnectSocket];}else if (sock.userData == SocketOfflineByUser) {// 如果由用户断开,不进行重连return;}else if (sock.userData == SocketOfflineByWifiCut) {// wifi断开,不进行重连return;}}

在onSocketDidDisconnect回调方法里面,会根据self.socket.userData来判断是否需要重新连接。

发送消息

LGSocketServe.h

// 发送消息- (void)sendMessage:(id)message;

LGSocketServe.m

//设置写入超时 -1 表示不会使用超时#define WRITE_TIME_OUT -1- (void)sendMessage:(id)message{//像服务器发送数据NSData *cmdData = [message dataUsingEncoding:NSUTF8StringEncoding];[self.socket writeData:cmdData withTimeout:WRITE_TIME_OUT tag:1];}//发送消息成功之后回调- (void)onSocket:(AsyncSocket *)sock didWriteDataWithTag:(long)tag{}

发送消息成功之后会调用onSocket:didWriteDataWithTag:,在这个方法里可以进行读取消息。

接受消息

LGSocketServe.m

回避现实的人,未来将更不理想。

iOS开发之AsyncSocket使用教程

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