带你认识不一样的AsyncTask

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前言

什么是AsyncTask,相信搞过android开发的朋友们都不陌生。AsyncTask内部封装了Thread和Handler,可以让我们在后台进行计算并且把计算的结果及时更新到UI上,而这些正是Thread+Handler所做的事情,没错,AsyncTask的作用就是简化Thread+Handler,让我们能够通过更少的代码来完成一样的功能,这里,我要说明的是:AsyncTask只是简化Thread+Handler而不是替代,实际上它也替代不了。同时,AsyncTask从最开始到现在已经经过了几次代码修改,任务的执行逻辑慢慢地发生了改变,并不是大家所想象的那样:AsyncTask是完全并行执行的就像多个线程一样,其实不是的,所以用AsyncTask的时候还是要注意,下面会一一说明。另外本文主要是分析AsyncTask的源代码以及使用时候的一些注意事项,如果你还不熟悉AsyncTask,请先阅读android之AsyncTask来了解其基本用法。

这里先给出AsyncTask的一个例子:

private class DownloadFilesTask extends AsyncTask<URL, Integer, Long> {protected Long doInBackground(URL… urls) {int count = urls.length;long totalSize = 0;for (int i = 0; i < count; i++) {totalSize += Downloader.downloadFile(urls[i]);publishProgress((int) ((i / (float) count) * 100));// Escape early if cancel() is calledif (isCancelled()) break;}return totalSize;}protected void onProgressUpdate(Integer… progress) {setProgressPercent(progress[0]);}protected void onPostExecute(Long result) {showDialog("Downloaded " + result + " bytes");} }使用AsyncTask的规则AsyncTask的类必须在UI线程加载(从4.1开始系统会帮我们自动完成)AsyncTask对象必须在UI线程创建execute方法必须在UI线程调用不要在你的程序中去直接调用onPreExecute(), onPostExecute, doInBackground, onProgressUpdate方法AsyncTask到底是串行还是并行?

给大家做一下实验,请看如下实验代码:代码很简单,就是点击按钮的时候同时执行5个AsyncTask,每个AsyncTask休眠3s,同时把每个AsyncTask执行结束的时间打印出来,这样我们就能观察出到底是串行执行还是并行执行。

@Overridepublic void onClick(View v) {if (v == mButton) {new MyAsyncTask("AsyncTask#1").execute("");new MyAsyncTask("AsyncTask#2").execute("");new MyAsyncTask("AsyncTask#3").execute("");new MyAsyncTask("AsyncTask#4").execute("");new MyAsyncTask("AsyncTask#5").execute("");}}private static class MyAsyncTask extends AsyncTask<String, Integer, String> {private String mName = "AsyncTask";public MyAsyncTask(String name) {super();mName = name;}@Overrideprotected String doInBackground(String… params) {try {Thread.sleep(3000);} catch (InterruptedException e) {e.printStackTrace();}return mName;}@Overrideprotected void onPostExecute(String result) {super.onPostExecute(result);SimpleDateFormat df = new SimpleDateFormat("yyyy-MM-dd HH:mm:ss");Log.e(TAG, result + "execute finish at " + df.format(new Date()));}}我找了2个手机,系统分别是4.1.1和2.3.3,按照我前面的描述,AsyncTask在4.1.1应该是串行的,在2.3.3应该是并行的,到底是不是这样呢?请看Log

Android 4.1.1上执行:从下面Log可以看出,5个AsyncTask共耗时15s且时间间隔为3s,很显然是串行执行的

Android 2.3.3上执行:从下面Log可以看出,5个AsyncTask的结束时间是一样的,很显然是并行执行

结论:从上面的两个Log可以看出,我前面的描述是完全正确的。下面请看源码,让我们去了解下其中的原理。

源码分析/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */package android.os;import java.util.ArrayDeque;import java.util.concurrent.BlockingQueue;import java.util.concurrent.Callable;import java.util.concurrent.CancellationException;import java.util.concurrent.Executor;import java.util.concurrent.ExecutionException;import java.util.concurrent.FutureTask;import java.util.concurrent.LinkedBlockingQueue;import java.util.concurrent.ThreadFactory;import java.util.concurrent.ThreadPoolExecutor;import java.util.concurrent.TimeUnit;import java.util.concurrent.TimeoutException;import java.util.concurrent.atomic.AtomicBoolean;import java.util.concurrent.atomic.AtomicInteger;public abstract class AsyncTask<Params, Progress, Result> {private static final String LOG_TAG = "AsyncTask";//获取当前的cpu核心数private static final int CPU_COUNT = Runtime.getRuntime().availableProcessors();//线程池核心容量private static final int CORE_POOL_SIZE = CPU_COUNT + 1;//线程池最大容量private static final int MAXIMUM_POOL_SIZE = CPU_COUNT * 2 + 1;//过剩的空闲线程的存活时间private static final int KEEP_ALIVE = 1;//ThreadFactory 线程工厂,通过工厂方法newThread来获取新线程private static final ThreadFactory sThreadFactory = new ThreadFactory() {//原子整数,可以在超高并发下正常工作private final AtomicInteger mCount = new AtomicInteger(1);public Thread newThread(Runnable r) {return new Thread(r, "AsyncTask #" + mCount.getAndIncrement());}};//静态阻塞式队列,用来存放待执行的任务,初始容量:128个private static final BlockingQueue<Runnable> sPoolWorkQueue =new LinkedBlockingQueue<Runnable>(128);/*** 静态并发线程池,可以用来并行执行任务,尽管从3.0开始,AsyncTask默认是串行执行任务 * 但是我们仍然能构造出并行的AsyncTask*/public static final Executor THREAD_POOL_EXECUTOR= new ThreadPoolExecutor(CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE,TimeUnit.SECONDS, sPoolWorkQueue, sThreadFactory);/*** 静态串行任务执行器,,其内部实现了串行控制, * 循环的取出一个个任务交给上述的并发线程池去执行*/public static final Executor SERIAL_EXECUTOR = new SerialExecutor();//消息类型:发送结果private static final int MESSAGE_POST_RESULT = 0x1;//消息类型:更新进度private static final int MESSAGE_POST_PROGRESS = 0x2;/**静态Handler,用来发送上述两种通知,采用UI线程的Looper来处理消息 * 这就是为什么AsyncTask必须在UI线程调用,因为子线程 * 默认没有Looper无法创建下面的Handler,程序会直接Crash */private static final InternalHandler sHandler = new InternalHandler();//默认任务执行器,被赋值为串行任务执行器,就是它,AsyncTask变成串行的了private static volatile Executor sDefaultExecutor = SERIAL_EXECUTOR;//如下两个变量我们先不要深究,不影响我们对整体逻辑的理解private final WorkerRunnable<Params, Result> mWorker;private final FutureTask<Result> mFuture;//任务的状态 默认为挂起,即等待执行,其类型标识为易变的(volatile)private volatile Status mStatus = Status.PENDING;//原子布尔型,支持高并发访问,标识任务是否被取消private final AtomicBoolean mCancelled = new AtomicBoolean();//原子布尔型,支持高并发访问,标识任务是否被执行过private final AtomicBoolean mTaskInvoked = new AtomicBoolean();/*串行执行器的实现,我们要好好看看,它是怎么把并行转为串行的 *目前我们需要知道,asyncTask.execute(Params …)实际上会调用 *SerialExecutor的execute方法,这一点后面再说明。也就是说:当你的asyncTask执行的时候, *首先你的task会被加入到任务队列,然后排队,一个个执行 */private static class SerialExecutor implements Executor {//线性双向队列,用来存储所有的AsyncTask任务final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>();//当前正在执行的AsyncTask任务Runnable mActive;public synchronized void execute(final Runnable r) {//将新的AsyncTask任务加入到双向队列中mTasks.offer(new Runnable() {public void run() {try {//执行AsyncTask任务r.run();} finally {//当前AsyncTask任务执行完毕后,进行下一轮执行,如果还有未执行任务的话//这一点很明显体现了AsyncTask是串行执行任务的,总是一个任务执行完毕才会执行下一个任务scheduleNext();}}});//如果当前没有任务在执行,直接进入执行逻辑if (mActive == null) {scheduleNext();}}protected synchronized void scheduleNext() {//从任务队列中取出队列头部的任务,如果有就交给并发线程池去执行if ((mActive = mTasks.poll()) != null) {THREAD_POOL_EXECUTOR.execute(mActive);}}}/*** 任务的三种状态*/public enum Status {/*** 任务等待执行*/PENDING,/*** 任务正在执行*/RUNNING,/*** 任务已经执行结束*/FINISHED,}/** 隐藏API:在UI线程中调用,用来初始化Handler */public static void init() {sHandler.getLooper();}/** 隐藏API:为AsyncTask设置默认执行器 */public static void setDefaultExecutor(Executor exec) {sDefaultExecutor = exec;}/*** Creates a new asynchronous task. This constructor must be invoked on the UI thread.*/public AsyncTask() {mWorker = new WorkerRunnable<Params, Result>() {public Result call() throws Exception {mTaskInvoked.set(true);Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);//noinspection uncheckedreturn postResult(doInBackground(mParams));}};mFuture = new FutureTask<Result>(mWorker) {@Overrideprotected void done() {try {postResultIfNotInvoked(get());} catch (InterruptedException e) {android.util.Log.w(LOG_TAG, e);} catch (ExecutionException e) {throw new RuntimeException("An error occured while executing doInBackground()",e.getCause());} catch (CancellationException e) {postResultIfNotInvoked(null);}}};}private void postResultIfNotInvoked(Result result) {final boolean wasTaskInvoked = mTaskInvoked.get();if (!wasTaskInvoked) {postResult(result);}}//doInBackground执行完毕,发送消息private Result postResult(Result result) {@SuppressWarnings("unchecked")Message message = sHandler.obtainMessage(MESSAGE_POST_RESULT,new AsyncTaskResult<Result>(this, result));message.sendToTarget();return result;}/*** 返回任务的状态*/public final Status getStatus() {return mStatus;}/** * 这个方法是我们必须要重写的,用来做后台计算 * 所在线程:后台线程*/protected abstract Result doInBackground(Params… params);/** * 在doInBackground之前调用,用来做初始化工作 * 所在线程:UI线程*/protected void onPreExecute() {}/** * 在doInBackground之后调用,用来接受后台计算结果更新UI * 所在线程:UI线程*/protected void onPostExecute(Result result) {}/*** Runs on the UI thread after {@link #publishProgress} is invoked./** * 在publishProgress之后调用,用来更新计算进度 * 所在线程:UI线程*/protected void onProgressUpdate(Progress… values) {}/** * cancel被调用并且doInBackground执行结束,会调用onCancelled,表示任务被取消 * 这个时候onPostExecute不会再被调用,二者是互斥的,分别表示任务取消和任务执行完成 * 所在线程:UI线程*/@SuppressWarnings({"UnusedParameters"})protected void onCancelled(Result result) {onCancelled();}protected void onCancelled() {}public final boolean isCancelled() {return mCancelled.get();}public final boolean cancel(boolean mayInterruptIfRunning) {mCancelled.set(true);return mFuture.cancel(mayInterruptIfRunning);}public final Result get() throws InterruptedException, ExecutionException {return mFuture.get();}public final Result get(long timeout, TimeUnit unit) throws InterruptedException,ExecutionException, TimeoutException {return mFuture.get(timeout, unit);}/*** 这个方法如何执行和系统版本有关,在AsyncTask的使用规则里已经说明,如果你真的想使用并行AsyncTask, * 也是可以的,只要稍作修改 * 必须在UI线程调用此方法*/public final AsyncTask<Params, Progress, Result> execute(Params… params) {//串行执行return executeOnExecutor(sDefaultExecutor, params);//如果我们想并行执行,这样改就行了,当然这个方法我们没法改//return executeOnExecutor(THREAD_POOL_EXECUTOR, params);}/*** 通过这个方法我们可以自定义AsyncTask的执行方式,串行or并行,甚至可以采用自己的Executor * 为了实现并行,我们可以在外部这么用AsyncTask: * asyncTask.executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR, Params… params); * 必须在UI线程调用此方法*/public final AsyncTask<Params, Progress, Result> executeOnExecutor(Executor exec,Params… params) {if (mStatus != Status.PENDING) {switch (mStatus) {case RUNNING:throw new IllegalStateException("Cannot execute task:"+ " the task is already running.");case FINISHED:throw new IllegalStateException("Cannot execute task:"+ " the task has already been executed "+ "(a task can be executed only once)");}}mStatus = Status.RUNNING;//这里#onPreExecute会最先执行onPreExecute();mWorker.mParams = params;//然后后台计算#doInBackground才真正开始exec.execute(mFuture);//接着会有#onProgressUpdate被调用,最后是#onPostExecutereturn this;}/*** 这是AsyncTask提供的一个静态方法,方便我们直接执行一个runnable*/public static void execute(Runnable runnable) {sDefaultExecutor.execute(runnable);}/** * 打印后台计算进度,onProgressUpdate会被调用*/protected final void publishProgress(Progress… values) {if (!isCancelled()) {sHandler.obtainMessage(MESSAGE_POST_PROGRESS,new AsyncTaskResult<Progress>(this, values)).sendToTarget();}}//任务结束的时候会进行判断,如果任务没有被取消,则onPostExecute会被调用private void finish(Result result) {if (isCancelled()) {onCancelled(result);} else {onPostExecute(result);}mStatus = Status.FINISHED;}//AsyncTask内部Handler,用来发送后台计算进度更新消息和计算完成消息private static class InternalHandler extends Handler {@SuppressWarnings({"unchecked", "RawUseOfParameterizedType"})@Overridepublic void handleMessage(Message msg) {AsyncTaskResult result = (AsyncTaskResult) msg.obj;switch (msg.what) {case MESSAGE_POST_RESULT:// There is only one resultresult.mTask.finish(result.mData[0]);break;case MESSAGE_POST_PROGRESS:result.mTask.onProgressUpdate(result.mData);break;}}}private static abstract class WorkerRunnable<Params, Result> implements Callable<Result> {Params[] mParams;}@SuppressWarnings({"RawUseOfParameterizedType"})private static class AsyncTaskResult<Data> {final AsyncTask mTask;final Data[] mData;AsyncTaskResult(AsyncTask task, Data… data) {mTask = task;mData = data;}}}让你的AsyncTask在3.0以上的系统中并行起来读书须用意,一字值千金。

带你认识不一样的AsyncTask

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