Linux协议栈之BSD跟INET socket层(一)

Linux协议栈之BSD和INET socket层(一)

Linux的BSD和INET? socket层分别对应于ISO的表示层和会话层,其中有两个比较重要的数据结构:

struct socket
{
	socket_state		state;

	unsigned long		flags;
	struct proto_ops	*ops;
	struct inode		*inode;
	struct fasync_struct	*fasync_list;	/* Asynchronous wake up list	*/
	struct file		*file;		/* File back pointer for gc	*/
	struct sock		*sk;
	wait_queue_head_t	wait;

	short			type;
	unsigned char		passcred;
};

?

其中state表示socket当前的状态,file和inode指向文件系统的文件描述符和节点信息。每个文件描述符都要对应一个inode节点,其中file->f_inode指向inode节点。

?

struct proto_ops *ops是一个L6层的处理函数,pops数组将在sock_register中初始化,对应于不同的作用域将被初始化为不同的值。fasync_list用于异步唤醒,对应的函数是sock_wake_async()。

?

而struct sock *sk 就是我们要说的另外一个非常重要的数据结构,相对于socket只应用于L6层,sock贯穿于L2~L5层并且做过各层之间贯穿的一个纽带。

?

struct sock {
/* Socket demultiplex comparisons on incoming packets. */
__u32 daddr; /* Foreign IPv4 addr */
__u32 rcv_saddr; /* Bound local IPv4 addr */
__u16 dport; /* Destination port */
unsigned short num; /* Local port */
int bound_dev_if; /* Bound device index if != 0 */

/* Main hash linkage for various protocol lookup tables. */
struct sock *next;
struct sock **pprev;
struct sock *bind_next;
struct sock **bind_pprev;

volatile unsigned char state, /* Connection state */
zapped; /* In ax25 & ipx means not linked */
__u16 sport; /* Source port */

unsigned short family; /* Address family */
unsigned char reuse; /* SO_REUSEADDR setting */
unsigned char shutdown;
atomic_t refcnt; /* Reference count */

socket_lock_t lock; /* Synchronizer... */
int rcvbuf; /* Size of receive buffer in bytes */

wait_queue_head_t *sleep; /* Sock wait queue */
struct dst_entry *dst_cache; /* Destination cache */
rwlock_t dst_lock;
atomic_t rmem_alloc; /* Receive queue bytes committed */
struct sk_buff_head receive_queue; /* Incoming packets */
atomic_t wmem_alloc; /* Transmit queue bytes committed */
struct sk_buff_head write_queue; /* Packet sending queue */
atomic_t omem_alloc; /* "o" is "option" or "other" */
int wmem_queued; /* Persistent queue size */
int forward_alloc; /* Space allocated forward. */
__u32 saddr; /* Sending source */
unsigned int allocation; /* Allocation mode */
int sndbuf; /* Size of send buffer in bytes */
struct sock *prev;

/* Not all are volatile, but some are, so we might as well say they all are.
* XXX Make this a flag word -DaveM
*/
volatile char dead,
done,
urginline,
keepopen,
linger,
destroy,
no_check,
broadcast,
bsdism;
unsigned char debug;
unsigned char rcvtstamp;
unsigned char use_write_queue;
unsigned char userlocks;
/* Hole of 3 bytes. Try to pack. */
int route_caps;
int proc;
unsigned long lingertime;

int hashent;
struct sock *pair;

/* The backlog queue is special, it is always used with
* the per-socket spinlock held and requires low latency
* access. Therefore we special case it's implementation.
*/
struct {
struct sk_buff *head;
struct sk_buff *tail;
} backlog;

rwlock_t callback_lock;

/* Error queue, rarely used. */
struct sk_buff_head error_queue;

struct proto *prot;

#if defined(CONFIG_IPV6) || defined (CONFIG_IPV6_MODULE)
union {
struct ipv6_pinfo af_inet6;
} net_pinfo;
#endif

union {
struct tcp_opt af_tcp;
#if defined(CONFIG_INET) || defined (CONFIG_INET_MODULE)
struct raw_opt tp_raw4;
#endif
#if defined(CONFIG_IPV6) || defined (CONFIG_IPV6_MODULE)
struct raw6_opt tp_raw;
#endif /* CONFIG_IPV6 */
#if defined(CONFIG_SPX) || defined (CONFIG_SPX_MODULE)
struct spx_opt af_spx;
#endif /* CONFIG_SPX */

} tp_pinfo;

int err, err_soft; /* Soft holds errors that don't
cause failure but are the cause
of a persistent failure not just
'timed out' */
unsigned short ack_backlog;
unsigned short max_ack_backlog;
__u

Linux协议栈之BSD跟INET  socket层(一)

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